The breakdowns were the next part of this animation.
The breakdown poses were in orange to be easily identified from the keyframes. The animation is definitely looking better but has a long way to go.
Especially since the next run of breakdowns meant I had to break the joints for the movement to really work.
Animation uses a lot of broken joints in breakdowns since the frames go so fast they’re unnoticed, but I’ve spent so long trying to draw something that looks realistic that the broken ankles look wrong in still frames. However the animation movement is nice so I’m okay with it.